
//#include "Extension/SmartLevelExtensions.h"
#include "SmartLevelExtensions.h"
#include "Editor.h"
#include "EditorLevelUtils.h"
#include "Engine/LevelStreamingDynamic.h"
//#include "SmartLevelExtensions.h"

bool USmartLevelExtensions::SmIsCurrentLevel(ULevel * Level)
{
	return Level->IsCurrentLevel();
}

bool USmartLevelExtensions::SmIsPersistentLevel(ULevel * Level)
{
	
	return Level->IsPersistentLevel();
}

//void USmartLevelExtensions::SmSetLocked(ULevel* level, bool isLocked)
//{
//	level->bLocked = isLocked;
//
//}
//
//void USmartLevelExtensions::SmSetVisible(ULevel* level, bool isVisible)
//{
//	level->bIsVisible = isVisible;
//
//}
